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文档列表
07 - Affine Transformations/39781496-S0708.mp4
144.9 MB
13 - Customising Shaders/004 Integrating a Second and Different Shader.mp4
140.5 MB
10 - Creating 3D Objects/005 Animating with Transformations.mp4
136.0 MB
13 - Customising Shaders/006 Final Project.mp4
135.2 MB
11 - Lights/008 Multiple Light Sources Part 2.mp4
119.1 MB
07 - Affine Transformations/009 Scaling.mp4
117.7 MB
04 - Turtle Graphics/004 Drawing an L-System.mp4
116.6 MB
07 - Affine Transformations/004 Translation.mp4
116.0 MB
11 - Lights/004 Passing Vertex Normals.mp4
115.5 MB
12 - Textures/003 Shaders with Textures.mp4
112.3 MB
04 - Turtle Graphics/005 Iterative Function Systems Part 1.mp4
111.0 MB
02 - Getting Started/004 OpenGL Programming Basics.mp4
107.0 MB
09 - Camera Movement and Matrices/008 Adjusting for Unwanted Camera Roll.mp4
105.9 MB
10 - Creating 3D Objects/006 Transforming All Meshes.mp4
104.0 MB
07 - Affine Transformations/005 Mesh Translations.mp4
103.9 MB
11 - Lights/005 Ambient, Diffuse and Specular Lights.mp4
103.6 MB
12 - Textures/004 Playing with UV Values.mp4
102.1 MB
10 - Creating 3D Objects/002 Loading an OBJ File.mp4
100.6 MB
04 - Turtle Graphics/001 Programming a Turtle.mp4
100.6 MB
01 - Introduction/001 Welcome.mp4
99.9 MB
10 - Creating 3D Objects/004 Rotations, rotations and more rotations.mp4
99.7 MB
05 - Working with Meshes/001 The Structure of a Mesh.mp4
99.2 MB
13 - Customising Shaders/003 Considering the Camera and Light.mp4
98.9 MB
09 - Camera Movement and Matrices/004 A New Camera.mp4
98.4 MB
06 - Drawing in 3D/007 Visualising World Orientation.mp4
97.9 MB
06 - Drawing in 3D/005 Live Camera Rotating.mp4
96.5 MB
05 - Working with Meshes/003 Loading a Mesh from a File.mp4
96.5 MB
06 - Drawing in 3D/004 Live Camera Moving.mp4
95.9 MB
11 - Lights/007 Multiple Light Sources Part 1.mp4
95.3 MB
07 - Affine Transformations/007 Rotation.mp4
95.1 MB
08 - Optimising Drawing in PyOpenGL/009 Working with Multiple Vertices.mp4
94.8 MB
12 - Textures/005 Blending.mp4
93.7 MB
10 - Creating 3D Objects/001 Creating a 3D Object.mp4
92.1 MB
06 - Drawing in 3D/006 Mouse Movement Sensitivity.mp4
91.4 MB
11 - Lights/006 More on Specular Lights.mp4
90.6 MB
08 - Optimising Drawing in PyOpenGL/003 Passing Uniforms.mp4
89.3 MB
11 - Lights/002 Loading Vertex Normals and UVs.mp4
88.7 MB
06 - Drawing in 3D/002 Setting Viewing Transformations.mp4
87.9 MB
12 - Textures/002 Textures.mp4
87.8 MB
07 - Affine Transformations/008 Mesh Rotations.mp4
86.7 MB
05 - Working with Meshes/004 Displaying a Loaded Mesh.mp4
83.1 MB
03 - Basic Graphics Primitives/001 Points and Plotting Functions.mp4
83.0 MB
12 - Textures/001 UVs.mp4
83.0 MB
03 - Basic Graphics Primitives/009 Polygons.mp4
82.1 MB
06 - Drawing in 3D/003 Moving and Aiming the Camera.mp4
81.1 MB
13 - Customising Shaders/002 Reconfiguring the Mesh Class.mp4
78.7 MB
10 - Creating 3D Objects/007 Translating and Scaling in Realtime.mp4
78.3 MB
08 - Optimising Drawing in PyOpenGL/011 Bringing back the Mesh.mp4
77.6 MB
13 - Customising Shaders/001 Loading Shaders from a File.mp4
76.2 MB
08 - Optimising Drawing in PyOpenGL/010 Working with Multiple Colours.mp4
75.3 MB
09 - Camera Movement and Matrices/005 Working with Projection and Modelviews in Vertex Shaders.mp4
72.5 MB
03 - Basic Graphics Primitives/004 Drawing Lines Part 1.mp4
71.1 MB
02 - Getting Started/003 Introducing Pygame.mp4
70.8 MB
10 - Creating 3D Objects/003 Reapplying Scaling and Rotation.mp4
68.6 MB
09 - Camera Movement and Matrices/001 Matrices for Transformations.mp4
65.5 MB
11 - Lights/003 Adding Lights to Vertex Shaders.mp4
64.9 MB
03 - Basic Graphics Primitives/007 Saving a Line Graph to a Data File.mp4
64.3 MB
11 - Lights/001 Normals.mp4
64.0 MB
08 - Optimising Drawing in PyOpenGL/004 OpenGL Shader Language.mp4
63.2 MB
09 - Camera Movement and Matrices/006 Adding Transformations to Meshes.mp4
63.1 MB
03 - Basic Graphics Primitives/008 Loading a Line from a Data File.mp4
62.6 MB
09 - Camera Movement and Matrices/002 Performing Transformations.mp4
62.6 MB
03 - Basic Graphics Primitives/003 Mapping Values Between Coordinate Systems.mp4
61.7 MB
08 - Optimising Drawing in PyOpenGL/007 My First Vertex Shader Part 1.mp4
61.2 MB
08 - Optimising Drawing in PyOpenGL/001 Refactoring for Flexibility.mp4
60.8 MB
07 - Affine Transformations/006 Translating on the Fly.mp4
56.5 MB
04 - Turtle Graphics/002 Rotating and Moving the Turtle.mp4
56.1 MB
03 - Basic Graphics Primitives/006 Drawing a Graph with Lines.mp4
56.0 MB
03 - Basic Graphics Primitives/002 Plotting Points with a Mouse.mp4
55.7 MB
02 - Getting Started/005 Plotting Star Signs.mp4
55.1 MB
08 - Optimising Drawing in PyOpenGL/006 Compiling Shader Code.mp4
55.1 MB
07 - Affine Transformations/003 Matrices in Transformation.mp4
53.6 MB
07 - Affine Transformations/001 The Elementary Transformations.mp4
53.1 MB
13 - Customising Shaders/005 Multiple Lights.mp4
52.7 MB
04 - Turtle Graphics/003 Lindenmayer Systems.mp4
52.1 MB
09 - Camera Movement and Matrices/007 Create World Axes with Vertex Shaders.mp4
49.7 MB
06 - Drawing in 3D/001 Coordinate Spaces.mp4
49.6 MB
08 - Optimising Drawing in PyOpenGL/002 Testing the Engine Foundation.mp4
47.3 MB
07 - Affine Transformations/010 Properties of Affine Transformations.mp4
46.8 MB
08 - Optimising Drawing in PyOpenGL/008 My First Vertex Shader Part 2.mp4
46.6 MB
01 - Introduction/004 Representing Colour.mp4
45.7 MB
08 - Optimising Drawing in PyOpenGL/005 Shader Datatypes.mp4
42.7 MB
02 - Getting Started/001 Integrated Development Environment Setup.mp4
42.2 MB
14 - Final Words/001 Some Final Words from Penny.mp4
41.8 MB
02 - Getting Started/002 Testing OpenGL in PyCharm.mp4
40.8 MB
05 - Working with Meshes/002 Creating a Cube Class.mp4
40.8 MB
09 - Camera Movement and Matrices/009 Restricting Pitch Angles.mp4
40.0 MB
04 - Turtle Graphics/006 Iterative Function Systems Part 2.mp4
38.3 MB
07 - Affine Transformations/002 Let's Talk about Matrices.mp4
38.3 MB
09 - Camera Movement and Matrices/003 The Perspective Matrix.mp4
37.5 MB
01 - Introduction/003 Three Dimensions, Vectors and Cartesian Coordinates.mp4
35.0 MB
03 - Basic Graphics Primitives/005 Drawing Lines Part 2.mp4
28.4 MB
01 - Introduction/002 Join the H3D Student Community.mp4
16.0 MB
13 - Customising Shaders/40438078-FinalProject.zip
3.1 MB
06 - Drawing in 3D/39657908-teapot.obj
1.1 MB
13 - Customising Shaders/40401544-EndSection12.zip
662.7 kB
13 - Customising Shaders/40438066-Engine3Refactored.zip
656.0 kB
05 - Working with Meshes/39637476-S0503Resources.zip
293.3 kB
11 - Lights/40401456-S1104Solution.zip
199.6 kB
12 - Textures/40401516-ResourcesS1201.zip
79.6 kB
12 - Textures/40401528-ResourcesS1205.zip
40.1 kB
08 - Optimising Drawing in PyOpenGL/40400810-S0810Resources.zip
24.7 kB
09 - Camera Movement and Matrices/40109364-S0909Resources.zip
19.7 kB
09 - Camera Movement and Matrices/40109066-S0907Resources.zip
19.1 kB
02 - Getting Started/004 OpenGL Programming Basics_en.vtt
17.9 kB
08 - Optimising Drawing in PyOpenGL/40400784-S0808Resources.zip
16.1 kB
04 - Turtle Graphics/004 Drawing an L-System_en.vtt
16.0 kB
04 - Turtle Graphics/005 Iterative Function Systems Part 1_en.vtt
14.5 kB
13 - Customising Shaders/004 Integrating a Second and Different Shader_en.vtt
14.2 kB
04 - Turtle Graphics/001 Programming a Turtle_en.vtt
14.1 kB
11 - Lights/005 Ambient, Diffuse and Specular Lights_en.vtt
13.4 kB
03 - Basic Graphics Primitives/001 Points and Plotting Functions_en.vtt
13.4 kB
10 - Creating 3D Objects/005 Animating with Transformations_en.vtt
13.2 kB
02 - Getting Started/003 Introducing Pygame_en.vtt
13.0 kB
09 - Camera Movement and Matrices/004 A New Camera_en.vtt
12.8 kB
05 - Working with Meshes/001 The Structure of a Mesh_en.vtt
12.7 kB
05 - Working with Meshes/003 Loading a Mesh from a File_en.vtt
12.6 kB
06 - Drawing in 3D/002 Setting Viewing Transformations_en.vtt
12.5 kB
07 - Affine Transformations/004 Translation_en.vtt
12.4 kB
07 - Affine Transformations/009 Scaling_en.vtt
12.1 kB
08 - Optimising Drawing in PyOpenGL/009 Working with Multiple Vertices_en.vtt
12.1 kB
08 - Optimising Drawing in PyOpenGL/003 Passing Uniforms_en.vtt
12.0 kB
03 - Basic Graphics Primitives/009 Polygons_en.vtt
12.0 kB
06 - Drawing in 3D/007 Visualising World Orientation_en.vtt
12.0 kB
12 - Textures/005 Blending_en.vtt
11.8 kB
11 - Lights/008 Multiple Light Sources Part 2_en.vtt
11.8 kB
12 - Textures/003 Shaders with Textures_en.vtt
11.8 kB
06 - Drawing in 3D/004 Live Camera Moving_en.vtt
11.8 kB
13 - Customising Shaders/006 Final Project_en.vtt
11.6 kB
09 - Camera Movement and Matrices/008 Adjusting for Unwanted Camera Roll_en.vtt
11.5 kB
11 - Lights/004 Passing Vertex Normals_en.vtt
11.2 kB
08 - Optimising Drawing in PyOpenGL/001 Refactoring for Flexibility_en.vtt
11.2 kB
07 - Affine Transformations/007 Rotation_en.vtt
11.1 kB
08 - Optimising Drawing in PyOpenGL/007 My First Vertex Shader Part 1_en.vtt
11.0 kB
13 - Customising Shaders/001 Loading Shaders from a File_en.vtt
10.9 kB
10 - Creating 3D Objects/002 Loading an OBJ File_en.vtt
10.8 kB
11 - Lights/001 Normals_en.vtt
10.8 kB
06 - Drawing in 3D/005 Live Camera Rotating_en.vtt
10.7 kB
10 - Creating 3D Objects/004 Rotations, rotations and more rotations_en.vtt
10.7 kB
11 - Lights/007 Multiple Light Sources Part 1_en.vtt
10.6 kB
12 - Textures/002 Textures_en.vtt
10.5 kB
11 - Lights/006 More on Specular Lights_en.vtt
10.4 kB
06 - Drawing in 3D/003 Moving and Aiming the Camera_en.vtt
10.3 kB
08 - Optimising Drawing in PyOpenGL/010 Working with Multiple Colours_en.vtt
10.3 kB
03 - Basic Graphics Primitives/004 Drawing Lines Part 1_en.vtt
10.1 kB
08 - Optimising Drawing in PyOpenGL/011 Bringing back the Mesh_en.vtt
10.1 kB
11 - Lights/003 Adding Lights to Vertex Shaders_en.vtt
10.1 kB
07 - Affine Transformations/005 Mesh Translations_en.vtt
10.0 kB
08 - Optimising Drawing in PyOpenGL/004 OpenGL Shader Language_en.vtt
9.9 kB
02 - Getting Started/001 Integrated Development Environment Setup_en.vtt
9.8 kB
06 - Drawing in 3D/006 Mouse Movement Sensitivity_en.vtt
9.7 kB
09 - Camera Movement and Matrices/005 Working with Projection and Modelviews in Vertex Shaders_en.vtt
9.7 kB
09 - Camera Movement and Matrices/003 The Perspective Matrix_en.vtt
9.7 kB
12 - Textures/001 UVs_en.vtt
9.7 kB
13 - Customising Shaders/003 Considering the Camera and Light_en.vtt
9.7 kB
01 - Introduction/003 Three Dimensions, Vectors and Cartesian Coordinates_en.vtt
9.6 kB
10 - Creating 3D Objects/001 Creating a 3D Object_en.vtt
9.5 kB
07 - Affine Transformations/003 Matrices in Transformation_en.vtt
9.5 kB
03 - Basic Graphics Primitives/008 Loading a Line from a Data File_en.vtt
9.5 kB
06 - Drawing in 3D/001 Coordinate Spaces_en.vtt
9.5 kB
09 - Camera Movement and Matrices/001 Matrices for Transformations_en.vtt
9.5 kB
05 - Working with Meshes/004 Displaying a Loaded Mesh_en.vtt
9.4 kB
03 - Basic Graphics Primitives/007 Saving a Line Graph to a Data File_en.vtt
9.2 kB
04 - Turtle Graphics/003 Lindenmayer Systems_en.vtt
9.2 kB
10 - Creating 3D Objects/006 Transforming All Meshes_en.vtt
9.1 kB
07 - Affine Transformations/008 Mesh Rotations_en.vtt
9.0 kB
04 - Turtle Graphics/002 Rotating and Moving the Turtle_en.vtt
9.0 kB
12 - Textures/004 Playing with UV Values_en.vtt
9.0 kB
13 - Customising Shaders/002 Reconfiguring the Mesh Class_en.vtt
8.7 kB
03 - Basic Graphics Primitives/003 Mapping Values Between Coordinate Systems_en.vtt
8.6 kB
02 - Getting Started/005 Plotting Star Signs_en.vtt
8.3 kB
11 - Lights/002 Loading Vertex Normals and UVs_en.vtt
8.3 kB
03 - Basic Graphics Primitives/002 Plotting Points with a Mouse_en.vtt
8.1 kB
08 - Optimising Drawing in PyOpenGL/40467762-S0806Resources.zip
7.7 kB
09 - Camera Movement and Matrices/006 Adding Transformations to Meshes_en.vtt
7.7 kB
09 - Camera Movement and Matrices/002 Performing Transformations_en.vtt
7.6 kB
08 - Optimising Drawing in PyOpenGL/006 Compiling Shader Code_en.vtt
7.6 kB
03 - Basic Graphics Primitives/006 Drawing a Graph with Lines_en.vtt
7.5 kB
08 - Optimising Drawing in PyOpenGL/005 Shader Datatypes_en.vtt
7.4 kB
07 - Affine Transformations/001 The Elementary Transformations_en.vtt
7.2 kB
10 - Creating 3D Objects/003 Reapplying Scaling and Rotation_en.vtt
7.1 kB
07 - Affine Transformations/002 Let's Talk about Matrices_en.vtt
7.0 kB
10 - Creating 3D Objects/007 Translating and Scaling in Realtime_en.vtt
6.9 kB
08 - Optimising Drawing in PyOpenGL/002 Testing the Engine Foundation_en.vtt
6.3 kB
13 - Customising Shaders/005 Multiple Lights_en.vtt
6.2 kB
02 - Getting Started/002 Testing OpenGL in PyCharm_en.vtt
6.2 kB
08 - Optimising Drawing in PyOpenGL/008 My First Vertex Shader Part 2_en.vtt
6.2 kB
08 - Optimising Drawing in PyOpenGL/39876412-S0804Resources.zip
6.1 kB
04 - Turtle Graphics/006 Iterative Function Systems Part 2_en.vtt
5.9 kB
09 - Camera Movement and Matrices/007 Create World Axes with Vertex Shaders_en.vtt
5.6 kB
08 - Optimising Drawing in PyOpenGL/39798458-S0802Resources.zip
5.5 kB
10 - Creating 3D Objects/40401440-S1005Solutions.zip
5.1 kB
01 - Introduction/001 Welcome_en.vtt
5.0 kB
10 - Creating 3D Objects/40401436-S1004Solutions.zip
4.9 kB
05 - Working with Meshes/002 Creating a Cube Class_en.vtt
4.9 kB
07 - Affine Transformations/010 Properties of Affine Transformations_en.vtt
4.8 kB
07 - Affine Transformations/006 Translating on the Fly_en.vtt
4.8 kB
03 - Basic Graphics Primitives/005 Drawing Lines Part 2_en.vtt
4.1 kB
09 - Camera Movement and Matrices/009 Restricting Pitch Angles_en.vtt
3.9 kB
10 - Creating 3D Objects/40401406-S1003Solution.zip
3.7 kB
01 - Introduction/004 Representing Colour_en.vtt
3.6 kB
05 - Working with Meshes/39636572-S0502Resources.zip
3.4 kB
03 - Basic Graphics Primitives/39443126-SimplePaintFinal.py
3.0 kB
04 - Turtle Graphics/39560920-ifs-02.py
3.0 kB
04 - Turtle Graphics/39560284-ifs.py
3.0 kB
04 - Turtle Graphics/39465720-l-system.py
3.0 kB
11 - Lights/40401472-S1108Solution.zip
2.9 kB
10 - Creating 3D Objects/40401372-S1001Solution.zip
2.8 kB
06 - Drawing in 3D/39739588-main0607.py
2.7 kB
07 - Affine Transformations/39780970-S0709Resources.zip
2.4 kB
03 - Basic Graphics Primitives/39442784-SimplePaint.py
2.4 kB
14 - Final Words/001 Some Final Words from Penny_en.vtt
2.1 kB
03 - Basic Graphics Primitives/39436734-PlotLines.py
2.0 kB
07 - Affine Transformations/39766640-S0706Resources.zip
1.8 kB
06 - Drawing in 3D/39718024-S0606Resources.zip
1.8 kB
06 - Drawing in 3D/39718020-camera0605.py
1.7 kB
03 - Basic Graphics Primitives/39436728-Lines.py
1.6 kB
02 - Getting Started/39334196-S0203Resources.zip
1.5 kB
01 - Introduction/002 Join the H3D Student Community_en.vtt
1.5 kB
04 - Turtle Graphics/39465164-S0402CompletedCode.zip
1.4 kB
03 - Basic Graphics Primitives/39436716-S0301Resources.zip
1.4 kB
02 - Getting Started/39312800-S0202Resources.zip
1.3 kB
03 - Basic Graphics Primitives/40400538-Polygons.py
1.2 kB
06 - Drawing in 3D/39657528-TransformExplorer.py
1.2 kB
03 - Basic Graphics Primitives/39436720-S0303Resources.zip
1.1 kB
04 - Turtle Graphics/39458904-S0401Starter.zip
1.1 kB
02 - Getting Started/39336960-StarSign.py
1.1 kB
05 - Working with Meshes/39637426-LoadMesh.py
1.1 kB
06 - Drawing in 3D/39714064-camera.py
904 Bytes
02 - Getting Started/39334416-HelloOpenGL.py
845 Bytes
01 - Introduction/005 FAQs.html
634 Bytes
14 - Final Words/002 Where to Now.html
211 Bytes
03 - Basic Graphics Primitives/Download Paid [Udemy] Courses For Free.url
115 Bytes
11 - Lights/CoursesInbox.Com.url
115 Bytes
11 - Lights/Download Paid [Udemy] Courses For Free.url
115 Bytes
CoursesInbox.Com.url
115 Bytes
02 - Getting Started/39312798-PythonLinks.txt
59 Bytes
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