01 - Introduction to Blender/07 - Fundamentals of Rigging/Chapter 1 - Mechanical Rigging/07-Rig Hierarchies.mp4 312.9 MB
01 - Introduction to Blender/05 - Fundamentals of Lighting/Chapter 2 - Application (Cycles)/10-HDRi Illumination.mp4 269.2 MB
01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 3 - Force Fields/06-Types of Forces.mp4 256.7 MB
01 - Introduction to Blender/07 - Fundamentals of Rigging/Chapter 1 - Mechanical Rigging/01-Object Origin Points.mp4 221.7 MB
01 - Introduction to Blender/07 - Fundamentals of Rigging/Chapter 1 - Mechanical Rigging/03-Overview of Empty Objects.mp4 216.4 MB
01 - Introduction to Blender/05 - Fundamentals of Lighting/Chapter 1 - Types of Illumination (Cycles)/06-World Environment.mp4 210.4 MB
02 - Introduction To Game Asset Creation/02 - Modeling Video Game Assets in Blender/Chapter 3 - Creating a Low Resolution Asset/10-Retopology Timelapse.mp4 204.5 MB
04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 2 - Texture Creation/18-Tweaking the Metalness Map.mp4 204.4 MB
02 - Introduction To Game Asset Creation/02 - Modeling Video Game Assets in Blender/Chapter 2 - Sculpting the High Resolution Detail/06-Detail Sculpting.mp4 190.3 MB
04 - Creating a Tower Defense Game/02 - Level Design with Modular Assets/Chapter 1 - Building a Modular Level/05-Placing Lamps.mp4 176.8 MB
02 - Introduction To Game Asset Creation/03 - Texturing Game Assets with Blender/Chapter 1 - UV Layout/02-UV Consolidation.mp4 170.6 MB
01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 2 - Hair/04-Hair Growth and Dynamics.mp4 169.6 MB
01 - Introduction to Blender/07 - Fundamentals of Rigging/Chapter 1 - Mechanical Rigging/05-Object Constraints Tracking.mp4 164.6 MB
02 - Introduction To Game Asset Creation/01 - Creating the Game Asset Concept Art/GAC_concept_source-files/GameAssetFlow_BoulderFINAL.psd 162.9 MB
01 - Introduction to Blender/07 - Fundamentals of Rigging/Chapter 1 - Mechanical Rigging/04-Object Constraints Limit and Copy.mp4 159.1 MB
04 - Creating a Tower Defense Game/02 - Level Design with Modular Assets/Chapter 1 - Building a Modular Level/04-Building Structures.mp4 156.9 MB
02 - Introduction To Game Asset Creation/02 - Modeling Video Game Assets in Blender/Chapter 3 - Creating a Low Resolution Asset/09-Fill Retopology.mp4 145.3 MB
04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 2 - Texture Creation/09-UV Consolidation.mp4 144.3 MB
01 - Introduction to Blender/07 - Fundamentals of Rigging/Chapter 2 - Character Rigging/10-Armature Edit Mode.mp4 141.1 MB
02 - Introduction To Game Asset Creation/03 - Texturing Game Assets with Blender/GAC_blender_texturing_source-files/scn/GAC_texturing_finish.blend 140.2 MB
02 - Introduction To Game Asset Creation/03 - Texturing Game Assets with Blender/Chapter 1 - UV Layout/01-UV Layout.mp4 140.0 MB
01 - Introduction to Blender/07 - Fundamentals of Rigging/Chapter 1 - Mechanical Rigging/02-Parenting and Inherited Properties.mp4 139.3 MB
02 - Introduction To Game Asset Creation/04 - Using Game Assets in Unity/GAC_unity_source-files/props/Rock_01_Big/scn/Rock_01_big_Final.blend 139.1 MB
01 - Introduction to Blender/09 - Fundamentals of Rendering/Chapter 1 - General Options/01-Dimensions and Stamp.mp4 135.8 MB
02 - Introduction To Game Asset Creation/03 - Texturing Game Assets with Blender/GAC_blender_texturing_source-files/scn/GAC_texturing_start.blend 131.0 MB
02 - Introduction To Game Asset Creation/04 - Using Game Assets in Unity/Chapter 1 - Game Asset Integration in Unity/03-Updating Assets.mp4 129.9 MB
02 - Introduction To Game Asset Creation/03 - Texturing Game Assets with Blender/Chapter 3 - Texture Painting/05-Painting the Color Map.mp4 129.4 MB
04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 1 - Modeling/06-Modeling a Bridge Extension & Balcony.mp4 125.6 MB
01 - Introduction to Blender/09 - Fundamentals of Rendering/Chapter 2 - Cycles Render Properties/06-Clamping.mp4 124.6 MB
04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 2 - Texture Creation/08-Laying Out Individual UV's.mp4 124.3 MB
04 - Creating a Tower Defense Game/ProjectSourceFiles/03_Level.unitypackage 123.2 MB
02 - Introduction To Game Asset Creation/02 - Modeling Video Game Assets in Blender/GAC_blender_modeling_source-files/Rock_01_Big/scn/Rock_01_big_model-only.blend 122.0 MB
01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 1 - Particles/00-Intro.mp4 120.0 MB
04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 1 - Modeling/05-Modeling the Bridge.mp4 110.7 MB
01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 1 - Particles/01-Emission.mp4 109.2 MB
04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 2 - Texture Creation/17-Painting for Metalness.mp4 109.1 MB
02 - Introduction To Game Asset Creation/03 - Texturing Game Assets with Blender/Chapter 3 - Texture Painting/06-Painting the Specular Map.mp4 108.2 MB
04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 3 - Building the Enemies/11-Building Enemies.mp4 107.3 MB
01 - Introduction to Blender/09 - Fundamentals of Rendering/Chapter 1 - General Options/02-Rendering Interface.mp4 107.2 MB
04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 2 - Texture Creation/19-Baking Ambient Occlusion.mp4 102.9 MB
04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 1 - Modeling/02-Modeling Wall Sections.mp4 100.5 MB
04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 2 - Texture Creation/12-Painting the Bump Map.mp4 91.0 MB
01 - Introduction to Blender/03 - Fundamentals of Texturing/Chapter 3 - Baking/08-Map Baking with Blender Render.mp4 89.2 MB
04 - Creating a Tower Defense Game/02 - Level Design with Modular Assets/Chapter 1 - Building a Modular Level/06-Props & Environment Lighting.mp4 88.1 MB
01 - Introduction to Blender/04 - Fundamentals of Shading/Chapter 2 - Application (Cycles)/07-Scratches and Bumps.mp4 86.0 MB
01 - Introduction to Blender/03 - Fundamentals of Texturing/Chapter 1 - UV Coordinates/03-UV Unwrapping.mp4 86.0 MB
04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 4 - Adding UI, Waves and a Game Over Sequence/21-Building Enemy Health Rings.mp4 84.9 MB
01 - Introduction to Blender/04 - Fundamentals of Shading/Chapter 2 - Application (Cycles)/05-Glossy Reflection.mp4 83.6 MB
01 - Introduction to Blender/07 - Fundamentals of Rigging/Chapter 1 - Mechanical Rigging/06-Object Constraints Transformation.mp4 83.1 MB
01 - Introduction to Blender/03 - Fundamentals of Texturing/Chapter 3 - Baking/09-Map Baking with Cycles.mp4 82.3 MB
02 - Introduction To Game Asset Creation/03 - Texturing Game Assets with Blender/Chapter 2 - Map Baking/04-Baking AO and Cavity Maps.mp4 81.1 MB
04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 3 - Building the Enemies/14-Scripting Flying Enemies.mp4 80.3 MB
04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 3 - Building the Enemies/12-Pathfinding Navigation.mp4 79.9 MB
01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 3 - Force Fields/05-Force Field Basics.mp4 79.2 MB
01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 8 - Fluids/19-Types and Settings.mp4 77.9 MB
04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 4 - Adding UI, Waves and a Game Over Sequence/24-Game Optimization.mp4 77.6 MB
02 - Introduction To Game Asset Creation/03 - Texturing Game Assets with Blender/Chapter 2 - Map Baking/03-Baking a Normal Map.mp4 76.8 MB
01 - Introduction to Blender/07 - Fundamentals of Rigging/Chapter 2 - Character Rigging/12-Weight Painting.mp4 74.8 MB
01 - Introduction to Blender/03 - Fundamentals of Texturing/Source Files/fundamentals-texturing_shader-orb.blend 74.5 MB
02 - Introduction To Game Asset Creation/02 - Modeling Video Game Assets in Blender/Chapter 2 - Sculpting the High Resolution Detail/05-Rough Sculpting.mp4 74.2 MB
01 - Introduction to Blender/03 - Fundamentals of Texturing/Chapter 4 - External Editing/10-Editing Textures Externally.mp4 74.0 MB
01 - Introduction to Blender/10 - Fundamentals of Compositing/Chapter 1 - Pre-render Dissassembly/01-Render Layers.mp4 71.2 MB
01 - Introduction to Blender/09 - Fundamentals of Rendering/Chapter 2 - Cycles Render Properties/10-Film.mp4 70.3 MB
04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 2 - Texture Creation/16-Updating Assets in Unity.mp4 69.9 MB
01 - Introduction to Blender/07 - Fundamentals of Rigging/Chapter 2 - Character Rigging/13-Rigging the Modifier Stack.mp4 68.3 MB
01 - Introduction to Blender/05 - Fundamentals of Lighting/Chapter 1 - Types of Illumination (Cycles)/02-Sun Lamp.mp4 67.6 MB
01 - Introduction to Blender/07 - Fundamentals of Rigging/Chapter 2 - Character Rigging/14-Bone Constraints Inverse Kinematics IK.mp4 67.5 MB
04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 4 - Adding UI, Waves and a Game Over Sequence/22-Spawning Enemy Waves.mp4 65.5 MB
04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 4 - Adding UI, Waves and a Game Over Sequence/20-Adding Turret Placement Tiles.mp4 65.3 MB
01 - Introduction to Blender/04 - Fundamentals of Shading/Chapter 1 - Node-based Material Construction (Cycles)/01-Node Editor Overview.mp4 64.9 MB
01 - Introduction to Blender/05 - Fundamentals of Lighting/Chapter 1 - Types of Illumination (Cycles)/04-Area Lamp.mp4 63.2 MB
01 - Introduction to Blender/09 - Fundamentals of Rendering/Chapter 2 - Cycles Render Properties/07-Light Paths Overview.mp4 63.0 MB
01 - Introduction to Blender/05 - Fundamentals of Lighting/Chapter 1 - Types of Illumination (Cycles)/01-Point Lamp.mp4 61.7 MB
04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 2 - Building the Towers/03-Building a Cannon Turret.mp4 59.8 MB
04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 1 - Modeling/03-Modeling Wall Corners.mp4 58.8 MB
01 - Introduction to Blender/05 - Fundamentals of Lighting/Chapter 2 - Application (Cycles)/09-3 Point Lighting Back Rim.mp4 58.7 MB
04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 2 - Building the Towers/05-Building a Missile Launcher.mp4 57.9 MB
04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 2 - Building the Towers/04-Building a Gatling Turret.mp4 56.4 MB
01 - Introduction to Blender/05 - Fundamentals of Lighting/Chapter 2 - Application (Cycles)/07-3 Point Lighting Key.mp4 56.4 MB
01 - Introduction to Blender/04 - Fundamentals of Shading/Chapter 5 - Texture Panel (Blender Render)/12-Texture Influence.mp4 56.1 MB
01 - Introduction to Blender/05 - Fundamentals of Lighting/Chapter 1 - Types of Illumination (Cycles)/05-Mesh Emission.mp4 55.8 MB
01 - Introduction to Blender/03 - Fundamentals of Texturing/Chapter 1 - UV Coordinates/02-UV Mapping.mp4 54.9 MB
01 - Introduction to Blender/09 - Fundamentals of Rendering/Chapter 2 - Cycles Render Properties/08-Light Path Optimization.mp4 54.1 MB
04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 2 - Building the Towers/08-Testing the Laser Turrets.mp4 53.6 MB
01 - Introduction to Blender/10 - Fundamentals of Compositing/Chapter 3 - Treatment/09-Treatment.mp4 53.4 MB
04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 4 - Adding UI, Waves and a Game Over Sequence/23-Building a Game Over Sequence.mp4 53.1 MB
01 - Introduction to Blender/10 - Fundamentals of Compositing/Chapter 2 - Post-render Reassembly/04-Combining Render Passes.mp4 51.8 MB
04 - Creating a Tower Defense Game/02 - Level Design with Modular Assets/Chapter 1 - Building a Modular Level/02-Blocking Out Walls.mp4 51.0 MB
01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 7 - Smoke/17-Flow and Collision.mp4 50.5 MB
01 - Introduction to Blender/03 - Fundamentals of Texturing/Chapter 2 - Painting/06-3D Painting.mp4 50.5 MB
04 - Creating a Tower Defense Game/ProjectSourceFiles/BuildScenes/02_Level.unitypackage 50.2 MB
02 - Introduction To Game Asset Creation/04 - Using Game Assets in Unity/Chapter 1 - Game Asset Integration in Unity/05-Creating Prefabs.mp4 50.0 MB
01 - Introduction to Blender/09 - Fundamentals of Rendering/Chapter 2 - Cycles Render Properties/05-Sampling.mp4 49.6 MB
02 - Introduction To Game Asset Creation/02 - Modeling Video Game Assets in Blender/Chapter 2 - Sculpting the High Resolution Detail/07-Final Sculpting.mp4 49.5 MB
04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 1 - Modeling/07-Exporting to Unity.mp4 49.4 MB
01 - Introduction to Blender/06 - Fundamentals of Animation/Chapter 2 - Animation Principles/09-Timing and Spacing.mp4 49.3 MB
01 - Introduction to Blender/07 - Fundamentals of Rigging/Chapter 2 - Character Rigging/15-Custom Control Shapes.mp4 48.1 MB
04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 2 - Building the Towers/06-Creating the Missile Projectile.mp4 47.6 MB
02 - Introduction To Game Asset Creation/02 - Modeling Video Game Assets in Blender/Chapter 3 - Creating a Low Resolution Asset/11-Finalizing the Retopology.mp4 47.0 MB
01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 7 - Smoke/16-Smoke Domain.mp4 46.8 MB
04 - Creating a Tower Defense Game/02 - Level Design with Modular Assets/Chapter 1 - Building a Modular Level/03-Laying the Floor.mp4 46.3 MB
02 - Introduction To Game Asset Creation/04 - Using Game Assets in Unity/Chapter 1 - Game Asset Integration in Unity/04-Adding Colliders.mp4 46.1 MB
01 - Introduction to Blender/04 - Fundamentals of Shading/Chapter 2 - Application (Cycles)/06-Adding Grime.mp4 45.9 MB
01 - Introduction to Blender/07 - Fundamentals of Rigging/Chapter 2 - Character Rigging/16-Rigify Overview.mp4 45.9 MB
01 - Introduction to Blender/05 - Fundamentals of Lighting/Chapter 2 - Application (Cycles)/08-3 Point Lighting Fill.mp4 44.3 MB
01 - Introduction to Blender/04 - Fundamentals of Shading/Chapter 5 - Texture Panel (Blender Render)/13-Layering Texture Influence.mp4 43.9 MB
04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 2 - Texture Creation/10-Painting Base Colors.mp4 43.8 MB
01 - Introduction to Blender/04 - Fundamentals of Shading/Chapter 1 - Node-based Material Construction (Cycles)/02-Mixing Shader Components.mp4 43.6 MB
01 - Introduction to Blender/10 - Fundamentals of Compositing/Chapter 2 - Post-render Reassembly/06-Organization.mp4 43.3 MB
01 - Introduction to Blender/10 - Fundamentals of Compositing/Chapter 2 - Post-render Reassembly/05-Render Layer Node VS Image Node.mp4 42.9 MB
01 - Introduction to Blender/04 - Fundamentals of Shading/Source Files/fundamentals-shading-cycles_finish_packed.blend 42.8 MB
02 - Introduction To Game Asset Creation/02 - Modeling Video Game Assets in Blender/Chapter 1 - Modeling a Prototype Asset/03-Prototype.mp4 42.7 MB
01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 8 - Fluids/18-Simulating Fluids.mp4 42.6 MB
01 - Introduction to Blender/04 - Fundamentals of Shading/Source Files/fundamentals-shading-BI_finish_packed.blend 42.6 MB
01 - Introduction to Blender/03 - Fundamentals of Texturing/Chapter 2 - Painting/07-Saving Textures and Vertex Painting.mp4 42.6 MB
04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 2 - Texture Creation/15-Finalizing the Color Map.mp4 42.2 MB
01 - Introduction to Blender/07 - Fundamentals of Rigging/Chapter 2 - Character Rigging/09-Armature Properties.mp4 41.9 MB
01 - Introduction to Blender/03 - Fundamentals of Texturing/Chapter 2 - Painting/04-Creating an Image Texture.mp4 41.8 MB
02 - Introduction To Game Asset Creation/02 - Modeling Video Game Assets in Blender/Chapter 3 - Creating a Low Resolution Asset/08-Initial Retopology.mp4 41.5 MB
04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 1 - Modeling/01-Overview Modularity.mp4 41.2 MB
01 - Introduction to Blender/04 - Fundamentals of Shading/Chapter 2 - Application (Cycles)/03-Metallic Base.mp4 40.8 MB
04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 5 - Adding Menus, Logos and Final Build/26-Building the Main Menu.mp4 40.7 MB
01 - Introduction to Blender/06 - Fundamentals of Animation/Chapter 2 - Animation Principles/14-Arcs of Motion I.mp4 40.4 MB
01 - Introduction to Blender/09 - Fundamentals of Rendering/Chapter 2 - Cycles Render Properties/04-Camera and Depth of Field.mp4 40.4 MB
01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 9 - Dynamic Paint/20-Canvas Settings.mp4 40.2 MB
01 - Introduction to Blender/06 - Fundamentals of Animation/Chapter 1 - Animation Tools/05-Dopesheet.mp4 40.0 MB
01 - Introduction to Blender/06 - Fundamentals of Animation/Chapter 2 - Animation Principles/16-Follow Through.mp4 39.9 MB
01 - Introduction to Blender/05 - Fundamentals of Lighting/Chapter 1 - Types of Illumination (Cycles)/03-Spot Lamp.mp4 39.8 MB
01 - Introduction to Blender/04 - Fundamentals of Shading/Chapter 4 - Material Panel (Blender Render)/09-Shading and Transparency.mp4 39.7 MB
04 - Creating a Tower Defense Game/ProjectSourceFiles/21_GameOver.unitypackage 39.5 MB
01 - Introduction to Blender/06 - Fundamentals of Animation/Chapter 3 - Rigging Retrospect/17-Rigging Retrospect.mp4 39.2 MB
04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 3 - Building the Enemies/13-Scripting Ground Enemies.mp4 38.9 MB
04 - Creating a Tower Defense Game/ProjectSourceFiles/20_EnemyWaves.unitypackage 38.8 MB
04 - Creating a Tower Defense Game/ProjectSourceFiles/19_EnemyHealthRing.unitypackage 38.7 MB
04 - Creating a Tower Defense Game/ProjectSourceFiles/18_TurretPlacement.unitypackage 38.7 MB
04 - Creating a Tower Defense Game/ProjectSourceFiles/16_TurretButtons.unitypackage 37.6 MB
01 - Introduction to Blender/10 - Fundamentals of Compositing/Source Files/fundamentals-of-compositing_start_packed.blend 37.6 MB
04 - Creating a Tower Defense Game/ProjectSourceFiles/17_LevelManagerUI.unitypackage 37.6 MB
01 - Introduction to Blender/09 - Fundamentals of Rendering/Source Files/fundamentals-rendering_packed.blend 37.6 MB
04 - Creating a Tower Defense Game/ProjectSourceFiles/15_BuildingUI.unitypackage 37.6 MB
04 - Creating a Tower Defense Game/ProjectSourceFiles/14_Portal.unitypackage 37.5 MB
04 - Creating a Tower Defense Game/ProjectSourceFiles/13_AudioFX.unitypackage 37.5 MB
01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 1 - Particles/03-Velocity and Collision.mp4 36.9 MB
04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 5 - Adding Menus, Logos and Final Build/27-Publishing the Game.mp4 36.8 MB
04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 2 - Texture Creation/13-Finishing the Bump Map (Timelapse).mp4 36.4 MB
01 - Introduction to Blender/04 - Fundamentals of Shading/Chapter 4 - Material Panel (Blender Render)/08-Diffuse And Specular.mp4 36.3 MB
01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 5 - Cloth/11-Simulating Cloth.mp4 35.3 MB
04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 3 - Building the Enemies/16-Building the Portal.mp4 35.2 MB
01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 1 - Particles/02-Cache.mp4 35.1 MB
04 - Creating a Tower Defense Game/02 - Level Design with Modular Assets/Chapter 1 - Building a Modular Level/01-Designing Initial Layout.mp4 34.5 MB
01 - Introduction to Blender/06 - Fundamentals of Animation/Chapter 2 - Animation Principles/12-Anticipation I.mp4 33.9 MB
02 - Introduction To Game Asset Creation/04 - Using Game Assets in Unity/Chapter 1 - Game Asset Integration in Unity/02-Utilizing Prototype.mp4 33.5 MB
01 - Introduction to Blender/07 - Fundamentals of Rigging/Chapter 2 - Character Rigging/11-Parenting Mesh to Armature.mp4 33.0 MB
01 - Introduction to Blender/10 - Fundamentals of Compositing/Chapter 3 - Treatment/08-Filter Depth Of Field.mp4 32.6 MB
04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 2 - Texture Creation/14-A Few Texture Painting Tips.mp4 31.9 MB
04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 2 - Building the Towers/07-Scripting the Laser Turrets.mp4 31.7 MB
01 - Introduction to Blender/04 - Fundamentals of Shading/Chapter 5 - Texture Panel (Blender Render)/14-Procedural Textures.mp4 31.0 MB
04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 4 - Adding UI, Waves and a Game Over Sequence/17-Adding UI Elements.mp4 30.9 MB
04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 4 - Adding UI, Waves and a Game Over Sequence/18-Animating Turret Buttons.mp4 30.8 MB
01 - Introduction to Blender/10 - Fundamentals of Compositing/Chapter 2 - Post-render Reassembly/03-Combining Render Layers.mp4 30.5 MB
04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 4 - Adding UI, Waves and a Game Over Sequence/19-Scripting the Level Manager.mp4 29.7 MB
02 - Introduction To Game Asset Creation/03 - Texturing Game Assets with Blender/Chapter 4 - Export/07-Collapsing Textures.mp4 29.6 MB
04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 1 - Setup/01-Understanding Level Design.mp4 29.0 MB
04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 1 - Setup/00-Intro.mp4 29.0 MB
01 - Introduction to Blender/06 - Fundamentals of Animation/Chapter 2 - Animation Principles/10-Squash and Stretch I.mp4 29.0 MB
01 - Introduction to Blender/06 - Fundamentals of Animation/Chapter 2 - Animation Principles/15-Arcs of Motion II.mp4 28.7 MB
01 - Introduction to Blender/07 - Fundamentals of Rigging/Chapter 1 - Mechanical Rigging/00-Intro.mp4 27.9 MB
01 - Introduction to Blender/04 - Fundamentals of Shading/Chapter 2 - Application (Cycles)/04-Diffuse Color.mp4 26.9 MB
04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 3 - Building the Enemies/15-Adding Additional Audio FX.mp4 26.8 MB
02 - Introduction To Game Asset Creation/03 - Texturing Game Assets with Blender/Chapter 1 - UV Layout/00-Intro.mp4 26.7 MB
04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 2 - Building the Towers/10-Testing the Missile Launcher.mp4 26.4 MB
01 - Introduction to Blender/07 - Fundamentals of Rigging/Chapter 2 - Character Rigging/08-Intro to Character Rigging.mp4 26.4 MB
01 - Introduction to Blender/09 - Fundamentals of Rendering/Chapter 1 - General Options/03-Output.mp4 26.1 MB
01 - Introduction to Blender/03 - Fundamentals of Texturing/Chapter 2 - Painting/05-2D Painting.mp4 26.1 MB
04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 2 - Texture Creation/11-Finishing Base Colors (Timelapse).mp4 24.5 MB
02 - Introduction To Game Asset Creation/02 - Modeling Video Game Assets in Blender/Chapter 1 - Modeling a Prototype Asset/02-References and Scale.mp4 24.2 MB
02 - Introduction To Game Asset Creation/04 - Using Game Assets in Unity/Chapter 1 - Game Asset Integration in Unity/01-Import and Exporting Models.mp4 23.3 MB
01 - Introduction to Blender/03 - Fundamentals of Texturing/Chapter 1 - UV Coordinates/00-Intro.mp4 22.1 MB
01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 6 - Soft Bodies/14-Soft Body Physics.mp4 22.0 MB
02 - Introduction To Game Asset Creation/04 - Using Game Assets in Unity/Chapter 1 - Game Asset Integration in Unity/06-Tips and Tricks.mp4 21.7 MB
01 - Introduction to Blender/10 - Fundamentals of Compositing/Chapter 3 - Treatment/07-Filter Motion Blur.mp4 21.7 MB
01 - Introduction to Blender/04 - Fundamentals of Shading/Chapter 5 - Texture Panel (Blender Render)/11-Texture Panel Overview.mp4 21.7 MB
02 - Introduction To Game Asset Creation/03 - Texturing Game Assets with Blender/Chapter 4 - Export/08-Consolidation and Export.mp4 21.6 MB
01 - Introduction to Blender/05 - Fundamentals of Lighting/Chapter 1 - Types of Illumination (Cycles)/00-Intro.mp4 21.2 MB
02 - Introduction To Game Asset Creation/01 - Creating the Game Asset Concept Art/Chapter 1 - Creating the Concept Art and Turnaround/03-Creating the Asset Turnaround.mp4 21.1 MB
01 - Introduction to Blender/04 - Fundamentals of Shading/Chapter 1 - Node-based Material Construction (Cycles)/00-Intro.mp4 20.9 MB
04 - Creating a Tower Defense Game/01 - Modeling Modular Game Assets/Chapter 1 - Modeling/00-Introduction.mp4 20.8 MB
01 - Introduction to Blender/09 - Fundamentals of Rendering/Chapter 2 - Cycles Render Properties/10-Performance.mp4 20.8 MB
01 - Introduction to Blender/06 - Fundamentals of Animation/Chapter 1 - Animation Tools/08-Interpolation.mp4 20.6 MB
01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 5 - Cloth/13-Sewing Springs.mp4 20.2 MB
02 - Introduction To Game Asset Creation/02 - Modeling Video Game Assets in Blender/Chapter 1 - Modeling a Prototype Asset/01-Intro.mp4 20.2 MB
01 - Introduction to Blender/10 - Fundamentals of Compositing/Chapter 1 - Pre-render Dissassembly/02-Render Passes.mp4 20.0 MB
02 - Introduction To Game Asset Creation/02 - Modeling Video Game Assets in Blender/Chapter 1 - Modeling a Prototype Asset/04-Scale and Pivot.mp4 19.7 MB
04 - Creating a Tower Defense Game/02 - Level Design with Modular Assets/Chapter 1 - Building a Modular Level/00-Introduction.mp4 19.6 MB
02 - Introduction To Game Asset Creation/01 - Creating the Game Asset Concept Art/Chapter 1 - Creating the Concept Art and Turnaround/02-The Creation Process.mp4 19.4 MB
01 - Introduction to Blender/02 - Mesh Modeling Fundamentals/Chapter 10 - Orientations and Object Data/21-Transform Orientations Global and Local Space.mp4 19.2 MB
01 - Introduction to Blender/01 - Blender Basics/05-Using the Interface.mp4 19.2 MB
01 - Introduction to Blender/02 - Mesh Modeling Fundamentals/Chapter 5 - Fundamental Modeling Tools/08-The Loop Cut and Slide.mp4 19.1 MB
02 - Introduction To Game Asset Creation/04 - Using Game Assets in Unity/GAC_unity_source-files/Unity Assets/LowPolyRock.unitypackage 19.0 MB
02 - Introduction To Game Asset Creation/04 - Using Game Assets in Unity/GAC_unity_source-files/Unity Assets/Prototype.unitypackage 19.0 MB
01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 4 - Rigid Bodies/08-Collisions.mp4 18.9 MB
01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 9 - Dynamic Paint/21-Brush Settings.mp4 18.7 MB
01 - Introduction to Blender/06 - Fundamentals of Animation/Chapter 2 - Animation Principles/13-Anticipation II.mp4 18.6 MB
01 - Introduction to Blender/01 - Blender Basics/02-Interface and Navigation.mp4 18.5 MB
01 - Introduction to Blender/04 - Fundamentals of Shading/Chapter 4 - Material Panel (Blender Render)/10-Mirror and SSS.mp4 18.2 MB
04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 5 - Adding Menus, Logos and Final Build/25-Creating a Splash Screen.mp4 18.2 MB
01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 6 - Soft Bodies/15-Soft Body Edges.mp4 18.1 MB
01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 4 - Rigid Bodies/07-Active and Passive.mp4 18.1 MB
01 - Introduction to Blender/06 - Fundamentals of Animation/Chapter 1 - Animation Tools/00-Intro.mp4 17.2 MB
02 - Introduction To Game Asset Creation/04 - Using Game Assets in Unity/Chapter 1 - Game Asset Integration in Unity/00-Intro.mp4 17.0 MB
01 - Introduction to Blender/06 - Fundamentals of Animation/Chapter 1 - Animation Tools/02-What Are Keys.mp4 16.9 MB
04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 2 - Building the Towers/09-Scripting the Missile Launcher.mp4 16.8 MB
01 - Introduction to Blender/06 - Fundamentals of Animation/Chapter 1 - Animation Tools/03-Auto Keying.mp4 16.6 MB
01 - Introduction to Blender/06 - Fundamentals of Animation/Chapter 2 - Animation Principles/11-Squash and Stretch II.mp4 16.6 MB
01 - Introduction to Blender/06 - Fundamentals of Animation/Chapter 1 - Animation Tools/04-Auto Keying Preferences.mp4 16.4 MB
04 - Creating a Tower Defense Game/03 - Developing a Tower Defense Game/Chapter 1 - Setup/02-Setup.mp4 16.3 MB
01 - Introduction to Blender/10 - Fundamentals of Compositing/Chapter 1 - Pre-render Dissassembly/00-Intro.mp4 15.8 MB
01 - Introduction to Blender/06 - Fundamentals of Animation/Chapter 1 - Animation Tools/07-Graph Editor.mp4 15.6 MB
01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 5 - Cloth/12-Cloth Collisions.mp4 15.4 MB
01 - Introduction to Blender/06 - Fundamentals of Animation/Chapter 1 - Animation Tools/06-Syncing and Markers.mp4 15.0 MB
01 - Introduction to Blender/01 - Blender Basics/03-Selection and Transforming Objects.mp4 14.9 MB
01 - Introduction to Blender/02 - Mesh Modeling Fundamentals/Chapter 5 - Fundamental Modeling Tools/07-The Subdivide Tool.mp4 14.7 MB
01 - Introduction to Blender/09 - Fundamentals of Rendering/Chapter 3 - Viewport/12-Open GL Rendering.mp4 14.6 MB
02 - Introduction To Game Asset Creation/01 - Creating the Game Asset Concept Art/Chapter 1 - Creating the Concept Art and Turnaround/01-Initial Sketches.mp4 14.4 MB
02 - Introduction To Game Asset Creation/01 - Creating the Game Asset Concept Art/Chapter 1 - Creating the Concept Art and Turnaround/00-Introduction.mp4 14.0 MB
01 - Introduction to Blender/02 - Mesh Modeling Fundamentals/Chapter 5 - Fundamental Modeling Tools/12-Delete and Dissolve.mp4 13.9 MB
01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 4 - Rigid Bodies/09-Constraints.mp4 13.7 MB
01 - Introduction to Blender/02 - Mesh Modeling Fundamentals/Chapter 5 - Fundamental Modeling Tools/06-The Extrude Tool.mp4 13.4 MB
01 - Introduction to Blender/09 - Fundamentals of Rendering/Chapter 1 - General Options/00-Intro.mp4 13.1 MB
04 - Creating a Tower Defense Game/ProjectSourceFiles/11_GroundEnemy.unitypackage 13.1 MB
04 - Creating a Tower Defense Game/ProjectSourceFiles/12_FlyingEnemy.unitypackage 13.1 MB
01 - Introduction to Blender/02 - Mesh Modeling Fundamentals/Chapter 5 - Fundamental Modeling Tools/09-The Bevel Tool.mp4 13.1 MB
04 - Creating a Tower Defense Game/ProjectSourceFiles/10_Pathfinding.unitypackage 13.0 MB
04 - Creating a Tower Defense Game/ProjectSourceFiles/09_Enemies.unitypackage 13.0 MB
04 - Creating a Tower Defense Game/ProjectSourceFiles/07_TurretMissile.unitypackage 12.9 MB
04 - Creating a Tower Defense Game/ProjectSourceFiles/08_MissileLauncherTest.unitypackage 12.9 MB
04 - Creating a Tower Defense Game/ProjectSourceFiles/05_TurretLaser.unitypackage 12.8 MB
04 - Creating a Tower Defense Game/ProjectSourceFiles/06_TurretTesting.unitypackage 12.8 MB
01 - Introduction to Blender/02 - Mesh Modeling Fundamentals/Chapter 7 - Mesh Selection Tools/15-Box and Circle Select.mp4 12.8 MB
04 - Creating a Tower Defense Game/ProjectSourceFiles/04_MissileProjectile.unitypackage 12.6 MB
04 - Creating a Tower Defense Game/ProjectSourceFiles/TowerDefense_StartFiles.unitypackage 12.6 MB
04 - Creating a Tower Defense Game/ProjectSourceFiles/03_MissileLauncher.unitypackage 12.5 MB
04 - Creating a Tower Defense Game/ProjectSourceFiles/02_GatlingTurret.unitypackage 12.5 MB
04 - Creating a Tower Defense Game/ProjectSourceFiles/01_CannonTurret.unitypackage 12.5 MB
01 - Introduction to Blender/02 - Mesh Modeling Fundamentals/Chapter 10 - Orientations and Object Data/23-Shared Mesh Data.mp4 12.2 MB
01 - Introduction to Blender/06 - Fundamentals of Animation/Chapter 1 - Animation Tools/01-Timeline.mp4 10.0 MB
01 - Introduction to Blender/03 - Fundamentals of Texturing/Chapter 1 - UV Coordinates/01-Accessing UVs.mp4 9.5 MB
01 - Introduction to Blender/01 - Blender Basics/04-Adding and Removing objects.mp4 9.3 MB
01 - Introduction to Blender/02 - Mesh Modeling Fundamentals/Chapter 10 - Orientations and Object Data/22-Object VS Data.mp4 8.5 MB
01 - Introduction to Blender/02 - Mesh Modeling Fundamentals/Chapter 2 - Context Modes/02-Object Mode and Edit Mode.mp4 8.1 MB
01 - Introduction to Blender/08 - Fundamentals of Dynamics/Chapter 4 - Rigid Bodies/10-The Rigid Body World.mp4 8.0 MB
02 - Introduction To Game Asset Creation/02 - Modeling Video Game Assets in Blender/GAC_blender_modeling_source-files/Rock_01_Big/img/art/Rock_01_beauty.png 7.9 MB
02 - Introduction To Game Asset Creation/03 - Texturing Game Assets with Blender/GAC_blender_texturing_source-files/img/art/Rock_01_beauty.png 7.9 MB
02 - Introduction To Game Asset Creation/04 - Using Game Assets in Unity/GAC_unity_source-files/props/Rock_01_Big/img/art/Rock_01_beauty.png 7.9 MB
01 - Introduction to Blender/05 - Fundamentals of Lighting/HDRI Environments/OpenfootageNET_forrest_salzburg01_small.hdr 7.4 MB
01 - Introduction to Blender/05 - Fundamentals of Lighting/HDRI Environments/OpenfootageNET_SINOS HAFEN01_low.hdr 5.8 MB
01 - Introduction to Blender/01 - Blender Basics/06-Next Steps in Blender.mp4 5.4 MB
01 - Introduction to Blender/02 - Mesh Modeling Fundamentals/Chapter 8 - Mesh Shading and Visibility/20-Mesh Hiding.mp4 5.1 MB
01 - Introduction to Blender/02 - Mesh Modeling Fundamentals/Chapter 7 - Mesh Selection Tools/14-Select More or Less.mp4 5.1 MB
01 - Introduction to Blender/02 - Mesh Modeling Fundamentals/Chapter 8 - Mesh Shading and Visibility/19-Limiting Selection to Visisble.mp4 4.3 MB
02 - Introduction To Game Asset Creation/01 - Creating the Game Asset Concept Art/GAC_concept_source-files/GameAssetFlow_BoulderFINAL.jpg 4.1 MB
01 - Introduction to Blender/05 - Fundamentals of Lighting/HDRI Environments/OpenfootageNET_Piazza San Marco_low.hdr 4.1 MB
01 - Introduction to Blender/05 - Fundamentals of Lighting/HDRI Environments/OpenfootageNET_FeldBergheim2_small.hdr 3.6 MB
01 - Introduction to Blender/07 - Fundamentals of Rigging/fundamentals-of-rigging_source-files/fundamentals-of-rigging_chatper2_lesson9_baker-rigify-rig.blend 3.0 MB
04 - Creating a Tower Defense Game/ProjectSourceFiles/01_MainMenu.unitypackage 2.7 MB
04 - Creating a Tower Defense Game/ProjectSourceFiles/BuildScenes/01_MainMenu.unitypackage 2.7 MB
02 - Introduction To Game Asset Creation/01 - Creating the Game Asset Concept Art/GAC_concept_source-files/Boulder_PencilSketch.jpg 2.5 MB
01 - Introduction to Blender/02 - Mesh Modeling Fundamentals/Chapter 7 - Mesh Selection Tools/13-Select or Deselect All.mp4 2.4 MB
01 - Introduction to Blender/07 - Fundamentals of Rigging/fundamentals-of-rigging_source-files/fundamentals-of-rigging_chapter2_lesson3_baker-skeleton.blend 2.0 MB
01 - Introduction to Blender/07 - Fundamentals of Rigging/fundamentals-of-rigging_source-files/fundamentals-of-rigging_chapter2_lesson9_baker-final-rig.blend 1.8 MB
01 - Introduction to Blender/07 - Fundamentals of Rigging/fundamentals-of-rigging_source-files/fundamentals-of-rigging_chapter2_lesson7_baker-IK-constraint.blend 1.7 MB
01 - Introduction to Blender/07 - Fundamentals of Rigging/fundamentals-of-rigging_source-files/fundamentals-of-rigging_chapter2_lesson4-5_baker-weight-painting.blend 1.7 MB
01 - Introduction to Blender/04 - Fundamentals of Shading/Source Files/fundamentals-shading-BI_start_packed.blend 1.5 MB
01 - Introduction to Blender/05 - Fundamentals of Lighting/Source Files/fundamentals-of-lighting_scene.blend 1.5 MB
01 - Introduction to Blender/05 - Fundamentals of Lighting/HDRI Environments/OpenfootageNET_Kraftwerk_LOW.hdr 1.4 MB
02 - Introduction To Game Asset Creation/03 - Texturing Game Assets with Blender/GAC_blender_texturing_source-files/tex/N_bake_master.png 796.9 kB
02 - Introduction To Game Asset Creation/04 - Using Game Assets in Unity/GAC_unity_source-files/props/Rock_01_Big/tex/N_bake_master.png 796.9 kB
02 - Introduction To Game Asset Creation/03 - Texturing Game Assets with Blender/GAC_blender_texturing_source-files/tex/C_color_master.png 786.6 kB
02 - Introduction To Game Asset Creation/04 - Using Game Assets in Unity/GAC_unity_source-files/props/Rock_01_Big/tex/C_color_master.png 786.6 kB
01 - Introduction to Blender/07 - Fundamentals of Rigging/fundamentals-of-rigging_source-files/fundamentals-of-rigging_chapter1_lesson1-2-4_monkey-heads.blend 563.1 kB
02 - Introduction To Game Asset Creation/03 - Texturing Game Assets with Blender/GAC_blender_texturing_source-files/tex/S_color_master.png 562.5 kB
02 - Introduction To Game Asset Creation/04 - Using Game Assets in Unity/GAC_unity_source-files/props/Rock_01_Big/tex/S_color_master.png 562.5 kB
01 - Introduction to Blender/07 - Fundamentals of Rigging/fundamentals-of-rigging_source-files/fundamentals-of-rigging_chapter1_lesson5_tracking-constraint.blend 556.7 kB
02 - Introduction To Game Asset Creation/04 - Using Game Assets in Unity/GAC_unity_source-files/props/Rock_01_Big/scn/Rock_01_big_prototype.blend 530.1 kB
01 - Introduction to Blender/07 - Fundamentals of Rigging/fundamentals-of-rigging_source-files/fundamentals-of-rigging_chapter1_lesson7_simple-copter-finish.blend 516.5 kB
01 - Introduction to Blender/07 - Fundamentals of Rigging/fundamentals-of-rigging_source-files/fundamentals-of-rigging_chapter1_lesson7_simple-copter-start.blend 509.0 kB
01 - Introduction to Blender/07 - Fundamentals of Rigging/fundamentals-of-rigging_source-files/fundamentals-of-rigging_chapter1_lesson6_transformation-constraint.blend 488.7 kB
01 - Introduction to Blender/07 - Fundamentals of Rigging/fundamentals-of-rigging_source-files/fundamentals-of-rigging_chapter1_lesson3_simple-turret-rig.blend 486.7 kB
01 - Introduction to Blender/07 - Fundamentals of Rigging/fundamentals-of-rigging_source-files/fundamentals-of-rigging_chapter1_lesson3_simple-piston-rig.blend 483.1 kB
01 - Introduction to Blender/07 - Fundamentals of Rigging/fundamentals-of-rigging_source-files/fundamentals-of-rigging_chapter2_lesson1_armRig.blend 430.6 kB
02 - Introduction To Game Asset Creation/02 - Modeling Video Game Assets in Blender/GAC_blender_modeling_source-files/Rock_01_Big/img/art/Rock_01_turnaround_front.png 362.4 kB
02 - Introduction To Game Asset Creation/03 - Texturing Game Assets with Blender/GAC_blender_texturing_source-files/img/art/Rock_01_turnaround_front.png 362.4 kB
02 - Introduction To Game Asset Creation/04 - Using Game Assets in Unity/GAC_unity_source-files/props/Rock_01_Big/img/art/Rock_01_turnaround_front.png 362.4 kB
02 - Introduction To Game Asset Creation/02 - Modeling Video Game Assets in Blender/GAC_blender_modeling_source-files/Rock_01_Big/img/art/Rock_01_turnaround_back.png 351.0 kB
02 - Introduction To Game Asset Creation/03 - Texturing Game Assets with Blender/GAC_blender_texturing_source-files/img/art/Rock_01_turnaround_back.png 351.0 kB
02 - Introduction To Game Asset Creation/04 - Using Game Assets in Unity/GAC_unity_source-files/props/Rock_01_Big/img/art/Rock_01_turnaround_back.png 351.0 kB
02 - Introduction To Game Asset Creation/02 - Modeling Video Game Assets in Blender/GAC_blender_modeling_source-files/Rock_01_Big/img/art/Rock_01_turnaround_right.png 226.4 kB
02 - Introduction To Game Asset Creation/03 - Texturing Game Assets with Blender/GAC_blender_texturing_source-files/img/art/Rock_01_turnaround_right.png 226.4 kB
02 - Introduction To Game Asset Creation/04 - Using Game Assets in Unity/GAC_unity_source-files/props/Rock_01_Big/img/art/Rock_01_turnaround_right.png 226.4 kB
02 - Introduction To Game Asset Creation/02 - Modeling Video Game Assets in Blender/GAC_blender_modeling_source-files/Rock_01_Big/img/art/Rock_01_turnaround_left.png 189.5 kB
02 - Introduction To Game Asset Creation/03 - Texturing Game Assets with Blender/GAC_blender_texturing_source-files/img/art/Rock_01_turnaround_left.png 189.5 kB
02 - Introduction To Game Asset Creation/04 - Using Game Assets in Unity/GAC_unity_source-files/props/Rock_01_Big/img/art/Rock_01_turnaround_left.png 189.5 kB
02 - Introduction To Game Asset Creation/04 - Using Game Assets in Unity/GAC_unity_source-files/props/Rock_01_Big/exp/Rock_01_big.fbx 168.8 kB
04 - Creating a Tower Defense Game/ProjectSourceFiles/BuildScenes/00_Logo.unitypackage 93.9 kB
04 - Creating a Tower Defense Game/ProjectSourceFiles/00_Logo.unitypackage 93.3 kB
01 - Introduction to Blender/05 - Fundamentals of Lighting/HDRI Environments/CC_attribution.pdf 71.8 kB
01 - Introduction to Blender/cgc-license-sourcefile.pdf 43.4 kB
03 - Modeling in Blender/cgc-license-sourcefile.pdf 43.4 kB
04 - Creating a Tower Defense Game/cgc-license-sourcefile.pdf 43.4 kB
cgc-license-sourcefile.pdf 43.4 kB
02 - Introduction To Game Asset Creation/04 - Using Game Assets in Unity/GAC_unity_source-files/props/Rock_01_Big/exp/Rock_01_big_prototype.fbx 25.7 kB
README.txt 1.3 kB
02 - Introduction To Game Asset Creation/Course-Information.txt 116 Bytes
04 - Creating a Tower Defense Game/Course-Information.txt 110 Bytes
01 - Introduction to Blender/Course-Information.txt 104 Bytes
03 - Modeling in Blender/Course-Information.txt 100 Bytes